Maneuver is about controlling points on a map and restricting the enemy teams reinforcements. Rifle Deathmatch and Attrition are so sparsely populated at present it has been difficult to test either mode to any great extent, unfortunately. This is by far the best mode of play, and features Bot support as well, which is fortunate because although the game is now live, the playlists are suffering from a very low player population. Tannenberg features a few ways you can play: Attrition which is a team deathmatch mode a free-for-all mode called Rifle Deathmatch and the flagship mode, “Maneuver”. A commitment to historical accuracy is all well and good, but when that entails being sniped from across a map by a pixel that you didn’t see when you poked your head up for a moment because all you have equipped is a pistol and a cavalry sword it becomes a bit of a problem. The problem is that much of the conflict in World War 1 was carried out in various muddy ditches with weaponry that was incredibly slow to fire, or with close up melee weapons like swords and axes. There is impeccable detail regarding the various theatres of engagement, right through to the weaponry and their various unlockable attachments. Battlefield 1 and Valiant Hearts immediately spring to mind as recent releases, but other than Black Mill’s Verdun there isn’t much else there that I can recall.Īuthenticity is the key to Tannenberg, and it takes its references very seriously with lots of information available to read through. The Great War on the other hand has not had the same representation. In entertainment, the Nazis have been mined ad infinitum for material and have sprung countless games set in that time period. The world of 1914 was that of horses and steam and much of it has been removed from our collective consciousness, overtaken by the atrocities of the Nazi regime. The War to end all Wars was waged between colonial empires and nation states, many of which do not even exist any more. The first World War isn’t as represented in games as the second. The reality though is a game with dated visuals and confusing systems targeted heavily at a very niche audience. It’s claim to accuracy revolves around an attempt to recreate trench warfare, with slow, tactical play and authentic weaponry and uniforms. Like its predecessor, Verdun, which focused on the conflict to the West, it is a squad-based multiplayer-only title. Tannenberg promises to be an authentic World War 1 shooter, accurately representing the conflict that took place on the Eastern Front between the German and Russian forces.
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